Another game of Feudal Patrol-based skirmish. This time it was a raid by a gang of river pirates on a sekisho, or toll gate, garrisoned by a group of ashigaru. Sekisho were set up along trade routes by daimyō wanting to tax trade across lands they control. In Eastern Japan at least, these were often… Continue reading Attack on a Sekisho
Category: 28mm
28mm ‘Street Clutter’
I've not seen the new Shogun TV series yet, and I probably won't get round to it. But I did see some photos of the Osaka set from the series, and it inspired me to make some 'street clutter' for my 28mm town. I started the 28mm project with the intention of doing mainly urban… Continue reading 28mm ‘Street Clutter’
More Feudal Patrol skirmishing
I had another go at a ‘big skirmish’ game using Feudal Patrol. I’ve talked a bit about this before, but this game was more about a bit of refining of the rules. I was also thinking about trying to do a skirmish game about warrior honour and battlefield merit, which would focus more on behaviour… Continue reading More Feudal Patrol skirmishing
Large skirmishes with Feudal Patrol
As part of my ongoing quest to represent all levels of Sengoku Jidai warfare, I've recently revisited 'large skirmish.' By which I mean something larger than Test of Honour, so around 30 to 50 figures or so. I wanted the game to be able to track individuals rather than units, and this meant Feudal Patrol… Continue reading Large skirmishes with Feudal Patrol
Tora no Monogatari. Part 4
Chapter 4: Hachisuka Masakatsu had been a retainer of Saitō Toshimasa in Mino, but after Toshimasa was killed in his own son’s rebellion he had returned to Owari. First supporting Oda Nobukata until he was defeated by Oda Nobunaga and Oda Nobukiyo. Now he had switched support to Nobukiyo, who in turn had turned against… Continue reading Tora no Monogatari. Part 4
Tora no Monogatari. Part 3
Chapter 3. 1.The ikkō-shū Toranosuke heads back down the Kiso river, intending to return to Owari and possibly visit his family. On the way he meets a group of ikkō-shū adherents, followers of the Hongan-Ji Jōdo Shinshū sect. They are heading towards Nagashima to seek employment as temple guards. Because the group are well armed,… Continue reading Tora no Monogatari. Part 3
Tora no Monogatari. Part 2.
This post was first published in 2021 I previously talked about a solo Test of Honour narrative campaign here. The basic principle is that the AI for the opponents is very simple, and events on the table-top, coupled with occasional use of random events, form the narrative that holds it all together. What follows is… Continue reading Tora no Monogatari. Part 2.
A solo Test of Honour campaign: Tora no Monogatari. Part One.
I started a solo Test of Honour campaign back during the Covid Lockdown. I'm going to resurrect it and I thought I may as well move it here as it falls within the purview of Sengoku Jidai gaming and how it might look with all the usual cliches taken out. I've tried to make Test… Continue reading A solo Test of Honour campaign: Tora no Monogatari. Part One.